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	<title>The Technology Stig</title>
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	<link>http://thetechstig.com</link>
	<description>Too much is Too less...</description>
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		<title>Mobile Application Ecosystem- the World Wide Web paradigm</title>
		<link>http://thetechstig.com/?p=73</link>
		<comments>http://thetechstig.com/?p=73#comments</comments>
		<pubDate>Wed, 01 Sep 2010 15:39:27 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Perspectives]]></category>

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		<description><![CDATA[Mobile Applications are currently the rage everywhere you look, what with stories of indie developers making a ton of money, selling their apps for iOS and very recently for the android platform. With the influx of everyone and their uncle into the mobile app business, developers face multiple challenges, such as app discovery and later [...]]]></description>
			<content:encoded><![CDATA[<p>Mobile Applications are currently the rage everywhere you look, what with stories of indie developers making a ton of money, selling their apps for iOS and very recently for the android platform. With the influx of everyone and their uncle into the mobile app business, developers face multiple challenges, such as app discovery and later getting a user to pay for an application in a highly commoditized space. Gone are the days when people used to buy &#8216;fart&#8217; apps by the thousands. However, users will try out &#8216;free&#8217; applications, if it looks promising and gives them what they need. Once an app reaches a stage where people will start giving it a try, it is purely a matter of giving the user a good experience,quality content and a good enough reason to keep using the application.</p>
<p>And this is how the Mobile Application ecosystem will start mimicking the  behavior of the World Wide Web.</p>
<p>Application stores are to the Mobile App Ecosystem what search engines are to the World Wide Web &#8211; a platform to discover content and applications. Most sites on the world wide web are free and rely purely on advertising to generate revenues. We will soon see this replicating on the mobile app ecosystem, where a majority of the applications will be free with ad support, to generate revenues. We are already seeing platform owners such as Apple and Google, acquiring mobile advertising engines such as AdMob. It is in the interest of these platform owners to promote free apps with ad support, as it gives them a recurring source of revenue. However, there will exist a market for paid apps, just like there are sites on the web which charge for premium content.</p>
<p>In conclusion, developers and app ecosystem owners will shift their focus from the current model of making and selling paid apps to a model where they will get recurring revenues by making their apps free and incorporating ads.</p>
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		<title>Google can take the &#8216;Game&#8217; to Apple.</title>
		<link>http://thetechstig.com/?p=66</link>
		<comments>http://thetechstig.com/?p=66#comments</comments>
		<pubDate>Fri, 21 May 2010 06:20:21 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Perspectives]]></category>

		<guid isPermaLink="false">http://thetechstig.com/?p=66</guid>
		<description><![CDATA[The smartphone market is undergoing an explosion of sorts with the fast paced growth of Android and Iphone platform.An increasing number of users, using these platforms are downloading applications via app stores at a scorching rate. Games are the most popular category of applications on these stores.The market for games is also witnessing an impressive [...]]]></description>
			<content:encoded><![CDATA[<p>The smartphone market is undergoing an explosion of sorts with the fast paced growth of Android and Iphone platform.An increasing number of users, using these platforms are downloading applications via app stores at a scorching rate. Games are the most popular category of applications on these stores.The market for games is also witnessing an impressive growth with a large number of titles being added regularly. These games are typically single player games with a lot of them allowing the user to play along with AI(Artificial Intelligence) players generated by the game. In spite of the AI capabilities being reasonably good,they are unable to address the basic human tendency to compete with others including friends and contacts.Online games on social networking sites such as Facebook have shown us the importance users attach to playing and competing with their friends and contacts.There is a genuine need within consumers and game producers for realtime human multiplayer capabilities in their games.</p>
<p>But&#8230;&#8230;</p>
<p>Game producers spend a considerable amount of time and effort in trying to develop exciting games.Their development skills are geared towards producing content on smart phones and smart devices(e.g the ipod touch). Any game producer looking to put realtime human multiplayer support in their  games would require server side development skills and would also need to invest in setting up and supporting the infrastructure. A few game developers that do manage to set this up face a bigger hurdle,which is that of creating a user base ,large enough to support and sustain such a system.There is clearly a huge gap between their needs and their capabilities.</p>
<p>With the introduction of Game Center in iPhone OS 4 ,Apple has made an attempt to fill the void by creating an ecosystem, which will help support these game developers.They can now take their single player games and add multiplayer support to it.The system will take care of the end to end requirements of game developers, right from discovering players,inviting them for match-ups,transferring game data between players to publishing scores and maintaining leader-boards.</p>
<p>But&#8230;..</p>
<p>There are a couple of inherent weaknesses in Apple&#8217;s solution which Google can exploit if they play their cards right.The first drawback in Apple&#8217;s solution ,is that it only addresses the iPhone/iPad/iPod Touch platform.It&#8217;s tough to argue on why this is the case, but it&#8217;s important to remember that Apple still just controls 15% of the smartphone market.Game producers don&#8217;t just stick to one platform,they produce Game titles for all popular platforms. Unlike Apple and in-spite of being the creator of the Android OS, Google can help create an ecosystem which can be used by game producers across all platforms.The second drawback in Apple&#8217;s solution,is that it still does not have a perfect solution to address the human need to compete with friends and contacts.Google can leverage on it&#8217;s existing Google talk and GMail infrastructure to build a network where a user can easily compete with his friends and contacts.</p>
<p>If Google can pull this one off, it will succeed in creating an open and thriving ecosystem where there is no restriction on game producers and everyone enjoys a level playing field.And with this ,Google can literally take the &#8216;Game&#8217; to Apple <img src='http://thetechstig.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> .</p>
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		<title>The problem with Palm</title>
		<link>http://thetechstig.com/?p=56</link>
		<comments>http://thetechstig.com/?p=56#comments</comments>
		<pubDate>Wed, 14 Apr 2010 09:31:26 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Perspectives]]></category>

		<guid isPermaLink="false">http://thetechstig.com/?p=56</guid>
		<description><![CDATA[So Palm is on sale again. The failure of the pre and pixi to make a buzz among consumers and translate into revenues for the company was the last straw in this re-run of ‘Palm resurrection’. Commentators and analysts have given their views on it and most of them have focussed on how, despite having [...]]]></description>
			<content:encoded><![CDATA[<p><!-- 		@page { margin: 2cm } 		P { margin-bottom: 0.21cm } -->So Palm is on sale again. The failure of the pre and pixi to make a buzz among consumers and translate into revenues for the company was the last straw in this re-run of ‘Palm resurrection’.</p>
<p>Commentators and analysts have given their views on it and most of them have focussed on how, despite having a winner in webOS, Palm failed because of their atrocious marketing campaign plus the fact that they were tied to sprint when they launched the pre and the pixi. Can’t argue much about that, but there was also a big fundamental problem with this attempt at Palm resurrection, the loss of the old Palm ecosystem. </p>
<p>Palm (Handspring) was the first company to make a successful transition from just a PDA to a PDA with phone. The Treo line of phones were one of the most popular smartphones in the early part of the last decade. Some of the first application stores on the web were sites like Handango, PalmGear etc. that were built to satisfy the ever growing demand for applications on the ‘Treo’. The Palm developer community produced tons of applications, despite the severe restrictions placed by the Palm OS environment. </p>
<p>Consumers absolutely loved this, resulting in them buying plenty of applications for their devices and becoming extremely loyal to the company &#8211; to the point that if they wanted to buy a newer phone they would buy a newer ‘Treo’. </p>
<p>With so much going for them, Palm still managed to botch it up because they failed to innovate in terms of <em>both</em> hardware as well as the OS. Instead of trying to fix this, they went ahead and tied up with Microsoft to bundle their OS with the ‘Treo’. This antagonized a lot of the native Palm OS developers and consumers who actually saw a regression in terms of phone quality and performance. </p>
<p>The ecosystem that they had helped create was withering. </p>
<p>Consumers started moving to better phones, developers began developing for more lucrative and ‘geared for the future’ platforms. The application stores began supporting more device platforms with less emphasis on Palm OS. Incredibly, Palm’s answer to this was to spin-off the company making the OS, selling it to ACCESS while it tried to keep it’s focus solely on the hardware.</p>
<p>The last remnants of the ecosystem also got destroyed. </p>
<p>When Palm finally started to ‘get’ the fact that an ecosystem (software, developer, consumers) is as important as the platform (as shown by Apple and BlackBerry) and created the webOS, it was too late in the day. Consumers and developers had moved on and had different expectations, which were in part set by the iphone and the android devices. The old application stores are no longer relevant in their segment since most device/OS manufacturers now had their own inbuilt application stores. For Palm, building the new webOS was actually the easy part, building back the ecosystem was just too difficult. </p>
<p>Now the entire sale/resurrection drama is again in full flow. Will the new buyer be able to ‘resurrect’ Palm and give webOS a new lease of life? I don’t know. </p>
<p>The only take away from this is: platforms which do not learn to nurture their ecosystem are destined for failure. </p>
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		<title>Windows Mobile&#8230;the road ahead</title>
		<link>http://thetechstig.com/?p=49</link>
		<comments>http://thetechstig.com/?p=49#comments</comments>
		<pubDate>Tue, 13 Oct 2009 15:06:24 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Perspectives]]></category>

		<guid isPermaLink="false">http://thetechstig.com/?p=49</guid>
		<description><![CDATA[Windows Mobile 6.5 is the latest release from Microsoft .This is seen as a stop gap release meant to fill the void till windows mobile 7 is officially released, sometime next year.The current release is frankly, a couple of years behind the technology curve.The capabilities or rather the lack of it are already well known [...]]]></description>
			<content:encoded><![CDATA[<p>Windows Mobile 6.5 is the latest release from Microsoft .This is seen as a stop gap release meant to fill the void till windows mobile 7 is officially released, sometime next year.The current release is frankly, a couple of years behind the technology curve.The capabilities or rather the lack of it are already well known and i would not like to repeat it here.People are already sounding the death knell for Microsoft&#8217;s mobile OS plan and some even go to the extent of suggesting that Microsoft should get out of the OS market completely.</p>
<p>I disagree&#8230;</p>
<p>Microsoft isn&#8217;t just another startup which needs to come out with something revolutionary to make the right kind of buzz and capture market share.They just need to get it right once and Microsoft has the marketing muscle to pull it off.Microsoft has to be realistic though, given the state of the mobile OS market they cannot possibly expect to get more than 10-15% of the market share.Going ahead the OS market will increasingly get fragmented and no single OS is going to see the kind of dominance that was enjoyed by symbian OS.Some may argue that this is too less and it would be much better if Microsoft spends it&#8217;s time and resources on something else.That according to me would be foolish,smartphones are increasingly going to be the gateway to future innovation &amp; services and Microsoft needs to have a presence in this market and be in a position to shape and react to the future trends.</p>
<p>So what can Microsoft do?</p>
<p>Microsoft has existing relationships with OEM/ODMs. They work with players like HTC,Samsung,LG,Sony-Ericsson among others.The smartphone market is too important for any of these players to just ignore .What Microsoft need to do is listen to these OEMs, they understand the market and the needs of users.Microsoft should avoid a one size fits all approach while making its new OS.OEMs make devices for all segments and different segments have different needs.Microsoft should come out with a bare  bones implementation of the OS on the device and build features on the cloud.This way it will create flexibilty for the OEMs and allow them to tweak it as per the requirement of the segement at which a smartphone is targetted.</p>
<p>In conclusion,Microsoft needs to adapt to the changing market and come out with a more focussed OS in order to stay relevant in the smartphone OS game.</p>
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		<title>Google Map &#8211; Facebook Mashup</title>
		<link>http://thetechstig.com/?p=44</link>
		<comments>http://thetechstig.com/?p=44#comments</comments>
		<pubDate>Mon, 28 Sep 2009 09:08:22 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Perspectives]]></category>

		<guid isPermaLink="false">http://thetechstig.com/?p=44</guid>
		<description><![CDATA[Check out my new Google Map &#8211; Facebook Application mashup and code here]]></description>
			<content:encoded><![CDATA[<p>Check out my new Google Map &#8211; Facebook Application mashup and code <a title="Google Map-Facebook Mashup" href="http://thetechstig.com/?page_id=35" target="_self">here</a></p>
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		<title>Future of Location Based Services in the retail consumer world</title>
		<link>http://thetechstig.com/?p=26</link>
		<comments>http://thetechstig.com/?p=26#comments</comments>
		<pubDate>Thu, 10 Sep 2009 07:58:29 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://thetechstig.com/?p=26</guid>
		<description><![CDATA[Ever since devices became &#8216;Location Aware&#8217; ,there has been talk of Location Based Services(LBS) becoming the next big thing.A basic LBS app working on cellphones and through the GSM triangulation method was first introduced in japan by DoCoMo. It&#8217;s been 8 yrs since then  and although LBS has found a lot of uptake in the [...]]]></description>
			<content:encoded><![CDATA[<p>Ever since devices became &#8216;Location Aware&#8217; ,there has been talk of Location Based Services(LBS) becoming the next big thing.A basic LBS app working on cellphones and through the GSM triangulation method was first introduced in japan by DoCoMo. It&#8217;s been 8 yrs since then  and although LBS has found a lot of uptake in the enterprise segment. I am still waiting for LBS to be the next Big Thing for retail consumers. My first brush with LBS was about 3 yrs ago ,when my team  had to work with an OEM in the far east to integrate our application with their device(with in built GPS) ,running their Map Software.At that point in time it was one of the very few smartphones to have an in built GPS module.Although the phone and our  app customized for that specific phone did not take off, i was of the view that with time and better penetration of the GPS enabled smartphones ,LBS will find acceptance in the retail consumer world.</p>
<p>The problem with LBS is that inherently it is a pretty invasive service.People value their privacy and are generally edgy about reavealing their location to everybody without having too much control over it.People tend to be ok with revealing their location in anonymity.This is the reason why Google Maps is more successfull than Google Lattitude.When people use Google Maps on their GPS enabled phones, their cell tower id is transmitted along with their GPS location ,while requesting for a map.This data is then processed which enables Google to let people,using non-GPS phones to know their approximate location on Google Maps.Google Lattitude is a slight extenstion to Google Maps where people can enable their buddies to see their location on Google Maps.There hasn&#8217;t been a serious uptake of Google Lattitude because it has the ability to invade privacy.</p>
<p>So what does the future hold for Location Based Services.Not Bright..but with a slight modification might just pull through.Location Aware Applications will do well and have a better chance of sustaining themselves in the retail world. In this case the service is reactive as opposed to being pro-active.A user can query for any information and along with the query he passes his location information, with the assumption that the information returned will be customized taking into account his current location&#8230;.So what kind of applications are we looking at.</p>
<p>An Application which provides  traffic details and suggest  routes  a user can take to avoid traffic and  get to his destination.Another application could be one that provides information on public transport utilities based on the user&#8217;s location.In a nutshell,any application that will provide a user with information, which he is likely to use on a regular basis, will do well.In conclusion,the quality of the content provided will, in the end decide the future of the service.If the content is useful and something that the user will use often, the service will do well</p>
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		<title>The Appstore game &#8230;Apple vs Others</title>
		<link>http://thetechstig.com/?p=22</link>
		<comments>http://thetechstig.com/?p=22#comments</comments>
		<pubDate>Sat, 05 Sep 2009 17:52:35 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://thetechstig.com/?p=22</guid>
		<description><![CDATA[The astounding success of the iTunes store, in selling applications for IPhone has prompted several phone vendors to come out with their own application stores.Nokia has done that with the &#8216;OVI store&#8217;,Google with the &#8216;Android App Market&#8217;,RIM with it&#8217;s &#8216;Blackberry App store&#8217;&#8230;etc .Every one of them wants to replicate  the IPhone model and thereby hope [...]]]></description>
			<content:encoded><![CDATA[<p>The astounding success of the iTunes store, in selling applications for IPhone has prompted several phone vendors to come out with their own application stores.Nokia has done that with the &#8216;OVI store&#8217;,Google with the &#8216;Android App Market&#8217;,RIM with it&#8217;s &#8216;Blackberry App store&#8217;&#8230;etc .Every one of them wants to replicate  the IPhone model and thereby hope to make a great deal of money out of it.My guess is they will  fail..here&#8217;s why</p>
<p><span style="text-decoration: underline;"><em><strong>Apple controls everything that can go into the IPhone..while others don&#8217;t</strong></em></span></p>
<p>On IPhones ,one cannot install anything without iTunes.This makes it easy for application developers,since this is the only channel they need to concentrate on while building their applications.Especially so for developers making paid applications,they need not worry about any special copy protection mechanisms to prevent their apps from being pirated.Consistent and standard device specification on the IPhone makes it easy for developers to create rich apps with good usability. Users will constantly keep getting new apps and will keep buying!And the only place they can get this from the iTunes store!</p>
<p>The problem with all the other app stores promoted by vendors such as Nokia,RIM etc  is that they have not been thought from ground up.Their devices have not been designed in a way that applications can <em>only</em> be installed through the app store.Their inbuilt mechanism for copy protection,falls way short of developer expectation,with the result that developers need to put in extra licensing features for their paid apps.So this is what i think will happen on these stores,application developers will put the free version of their apps on these app stores and direct users to their site to buy the paid version.This also saves them the commision they need to pay each time a sale of their application happens on the app stores. So if these app stores do not make any money, they will find it hard to justify their existense.And this is why in the current model Apple will win the game while others will need to find novel ways of attracting developers and customers to their app stores.</p>
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		<title>IPhone vs Android&#8230;my 2 cents</title>
		<link>http://thetechstig.com/?p=16</link>
		<comments>http://thetechstig.com/?p=16#comments</comments>
		<pubDate>Thu, 03 Sep 2009 13:22:08 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://thetechstig.com/?p=16</guid>
		<description><![CDATA[Being a part of an industry which makes applications for mobile phones, i constantly come across statements such as &#8220;Andorid is the future&#8221;, &#8220;IPhones will rule&#8221;..etc . While both the platforms are indeed excellent in terms of their features &#38; functionalities, i&#8217;m not willing to bet that either of them in their current form will [...]]]></description>
			<content:encoded><![CDATA[<p>Being a part of an industry which makes applications for mobile phones, i constantly come across statements such as &#8220;Andorid is the future&#8221;, &#8220;IPhones will rule&#8221;..etc . While both the platforms are indeed excellent in terms of their features &amp; functionalities, i&#8217;m not willing to bet that either of them in their current form will win the battle of the future!.Here&#8217;s why</p>
<p>Android:</p>
<p>Android is Google&#8217;s offering to the Smartphone OS world.Mobile devices are an important medium through which people access the internet.Getting into this was an obvious extension of Google&#8217;s internet strategy.What has worked for the Android OS  so far is that it is  free and open source.This essentially means that OEMs can manufacture phones based on the OS without having to pay any royalty/license fees.But this, in my opinion is the very same reason why it&#8217;s not going to be the OS of the future.With google not &#8216;owning&#8217; the OS anymore, it will not be able to control what goes into it,the specs of the devices which carry the OS among other things.This will lead to fragmentation and customization of the OS to the point where OEMs would compete to build their own software layers on top of the OS.There will be no one single &#8220;Android Experience&#8221;.OEMs will come out with different flavours such as touch screen,non touchscreen,different resolutions such as QVGA,VGA,WVGA..etc all matched to suit different price points for their device.Something like this is already happening with Microsoft&#8217;s Windows Mobile OS, and we all know what it&#8217;s current situation is like!.And for software developers it&#8217;s only going to turn into a nightmare making sure that their software works on all flavours of the Android OS while having a consistent user experience.</p>
<p>IPhone:</p>
<p>Apple&#8217;s IPhone OS will not suffer from the problems which will eventually plague the Android OS.Apple owns the OS, the device specifications and controls what softwares can go into it(via the App Store).This is what the &#8216;Apple experience&#8217; is all about.Consistent device behavior,specifications and features will lead to a consistent user experience.But this also has it&#8217;s disadvantages.Apple will never come out with a range of phones to cater to different market segments.Eventually human tendency and need for change is not going to be satisfied by Apple merely upgrading it&#8217;s OS from time to time.People will want to change devices ,get newer ones and there will come a time when they will not be satisfied exchanging an Iphone for another Iphone!</p>
<p>My guess is the smartphone OS market is going to continue to be fragmented and no single OS is going to have a significant share of the market.As is currently happening  Symbian OS is going to continue to constitently loose it&#8217;s majority market share till there is  an equillibrium amongst all smartphone OS.</p>
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		<title>To code or not to code..a common dilema</title>
		<link>http://thetechstig.com/?p=14</link>
		<comments>http://thetechstig.com/?p=14#comments</comments>
		<pubDate>Sun, 16 Aug 2009 11:29:02 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Perspectives]]></category>

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		<description><![CDATA[A common question  faced by programmers,  who&#8217;ve spent a decent amount of time coding applications in a software firm  is whether moving up the value chain in the organization directly translates into writing less code.This is because unfortunately in many organizations coders are at the bottom of the heap.Once a person moves up the chain [...]]]></description>
			<content:encoded><![CDATA[<p>A common question  faced by programmers,  who&#8217;ve spent a decent amount of time coding applications in a software firm  is whether moving up the value chain in the organization directly translates into writing less code.This is because unfortunately in many organizations coders are at the bottom of the heap.Once a person moves up the chain there seems to be an aversion to coding,which is strange considering that the person&#8217;s good coding skills is what made him move up the chain.I personally think the right way to approach this is to think of coding as a way of keeping in touch with relevant technologies and trends in the industry.Performing in our  primary work role does not imply that we loose touch with all the previous roles we have performed in our careers.In the end it is upto the induvidual to decide as to how he balances his time between his primary work role and his passion for coding.</p>
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		<title>Talkers and Doers&#8230;The social media effect</title>
		<link>http://thetechstig.com/?p=10</link>
		<comments>http://thetechstig.com/?p=10#comments</comments>
		<pubDate>Mon, 10 Aug 2009 12:12:12 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Perspectives]]></category>

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		<description><![CDATA[Everyday we come across people who belong to either of the two categories, talkers or doers. With the explosion of the social media favourites such as twitter and facebook the differences between the two seems to have accentuated.From a purely technology perspective,  *most of the people on these social media sites are essentially good talkers. [...]]]></description>
			<content:encoded><![CDATA[<p>Everyday we come across people who belong to either of the two categories, talkers or doers. With the explosion of the social media favourites such as twitter and facebook the differences between the two seems to have accentuated.From a purely technology perspective,  *most of the people on these social media sites are essentially good talkers. They have good communication skills, have an urge to speak out their mind,want to get noticed or are simply there to promote themselves or their products.There are doers on these sites as well, but they tend to join in to get an understanding of what this whole phenomenon is all about,trying to figure out where they stand in between all of this.Some stick on for extended periods while others quit after a brief fling.The biggest difference between the two is this, while the doers can acquire a decent amount of social skills  and climb the popularity charts, the talkers will find it hard to acquire skills required(i.e technology acquisition and implemnetation) to do what they talk about .People who manage to do both are generally the ones who are succesfull in their field of work.</p>
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